Base64.java

/*
 * This file is part of Waarp Project (named also Waarp or GG).
 *
 *  Copyright (c) 2019, Waarp SAS, and individual contributors by the @author
 *  tags. See the COPYRIGHT.txt in the distribution for a full listing of
 * individual contributors.
 *
 *  All Waarp Project is free software: you can redistribute it and/or
 * modify it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or (at your
 * option) any later version.
 *
 * Waarp is distributed in the hope that it will be useful, but WITHOUT ANY
 * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 * A PARTICULAR PURPOSE. See the GNU General Public License for more details.
 *
 *  You should have received a copy of the GNU General Public License along with
 * Waarp . If not, see <http://www.gnu.org/licenses/>.
 */

package org.waarp.common.utility;

import org.waarp.common.file.FileUtils;
import org.waarp.common.logging.SysErrLogger;

import java.io.BufferedInputStream;
import java.io.BufferedOutputStream;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.FilterInputStream;
import java.io.FilterOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
import java.io.ObjectStreamClass;
import java.io.OutputStream;
import java.io.Serializable;
import java.io.UnsupportedEncodingException;
import java.nio.ByteBuffer;
import java.nio.CharBuffer;
import java.util.zip.GZIPInputStream;
import java.util.zip.GZIPOutputStream;

/**
 * <p>
 * Encodes and decodes to and from Base64 notation.
 * </p>
 * <p>
 * Homepage: <a href="http://iharder.net/base64">http://iharder.net/base64</a>.
 * </p>
 *
 * <p>
 * Example:
 * </p>
 *
 * {@code String encoded = Base64.encode( myByteArray );} <br />
 * {@code byte[] myByteArray = Base64.decode( encoded );}
 *
 * <p>
 * The <tt>options</tt> parameter, which appears in a few places, is used to
 * pass several pieces of
 * information to the encoder. In the "higher level" methods such as
 * encodeBytes( bytes, options ) the options
 * parameter can be used to indicate such things as first gzipping the bytes
 * before encoding them, not
 * inserting linefeeds, and encoding using the URL-safe and Ordered dialects.
 * </p>
 *
 * <p>
 * Note, according to <a href="http://www.faqs.org/rfcs/rfc3548.html">RFC3548</a>,
 * Section 2.1,
 * implementations should not add line feeds unless explicitly told to do so.
 * I've got Base64 set to this
 * behavior now, although earlier versions broke lines by default.
 * </p>
 *
 * <p>
 * The constants defined in Base64 can be OR-ed together to combine options, so
 * you might make a call like
 * this:
 * </p>
 *
 * {@code String encoded = Base64.encodeBytes( mybytes, Base64.GZIP |
 * Base64.DO_BREAK_LINES );}
 * <p>
 * to compress the data before encoding it and then making the output have
 * newline characters.
 * </p>
 * <p>
 * Also...
 * </p>
 * {@code String encoded = Base64.encodeBytes( crazyString.getBytes() );}
 *
 *
 *
 * <p>
 * Change Log:
 * </p>
 * <ul>
 * <li>v2.3.7 - Fixed subtle bug when base 64 input stream contained the value
 * 01111111, which is an invalid
 * base 64 character but should not throw an ArrayIndexOutOfBoundsException
 * either. Led to discovery of
 * mishandling (or potential for better handling) of other bad input
 * characters.
 * You should now get an
 * IOException if you try decoding something that has bad characters in
 * it.</li>
 * <li>v2.3.6 - Fixed bug when breaking lines and the final byte of the encoded
 * string ended in the last
 * column; the buffer was not properly shrunk and contained an extra (null)
 * byte
 * that made it into the
 * string.</li>
 * <li>v2.3.5 - Fixed bug in {@link #encodeFromFile} where estimated buffer
 * size
 * was wrong for files of size
 * 31, 34, and 37 bytes.</li>
 * <li>v2.3.4 - Fixed bug when working with gzipped streams whereby flushing
 * the
 * Base64.OutputStream closed
 * the Base64 encoding (by padding with equals signs) too soon. Also added an
 * option to suppress the automatic
 * decoding of gzipped streams. Also added experimental support for specifying
 * a
 * class loader when using the
 * {@link #decodeToObject(String, int, ClassLoader)}
 * method.</li>
 * <li>v2.3.3 - Changed default char encoding to US-ASCII which reduces the
 * internal Java footprint with its
 * CharEncoders and so forth. Fixed some javadocs that were inconsistent.
 * Removed imports and specified things
 * like java.io.IOException explicitly inline.</li>
 * <li>v2.3.2 - Reduced memory footprint! Finally refined the "guessing" of how
 * big the final encoded data
 * will be so that the code doesn't have to create two output arrays: an
 * oversized initial one and then a
 * final, exact-sized one. Big win when using the {@link
 * #encodeBytesToBytes(byte[])} family of methods (and
 * not using the gzip options which uses a different mechanism with streams and
 * stuff).</li>
 * <li>v2.3.1 - Added {@link #encodeBytesToBytes(byte[], int, int, int)} and
 * some similar helper methods to be
 * more efficient with memory by not returning a String but just a byte
 * array.</li>
 * <li>v2.3 - <strong>This is not a drop-in replacement!</strong> This is two
 * years of comments and bug fixes
 * queued up and finally executed. Thanks to everyone who sent me stuff, and
 * I'm
 * sorry I wasn't able to
 * distribute your fixes to everyone else. Much bad coding was cleaned up
 * including throwing exceptions where
 * necessary instead of returning null values or something similar. Here are
 * some changes that may affect you:
 * <ul>
 * <li><em>Does not break lines, by default.</em> This is to keep in compliance
 * with
 * <a href="http://www.faqs.org/rfcs/rfc3548.html">RFC3548</a>.</li>
 * <li><em>Throws exceptions instead of returning null values.</em> Because
 * some
 * operations (especially those
 * that may permit the GZIP option) use IO streams, there is a possiblity of an
 * java.io.IOException being
 * thrown. After some discussion and thought, I've changed the behavior of the
 * methods to throw
 * java.io.IOExceptions rather than return null if ever there's an error. I
 * think this is more appropriate,
 * though it will require some changes to your code. Sorry, it should have been
 * done this way to begin
 * with.</li>
 * <li><em>Removed all references to System.out, System.err, and the like.</em>
 * Shame on me. All I can say is
 * sorry they were ever there.</li>
 * <li><em>Throws NullPointerExceptions and IllegalArgumentExceptions</em> as
 * needed such as when passed
 * arrays are null or offsets are invalid.</li>
 * <li>Cleaned up as much javadoc as I could to avoid any javadoc warnings.
 * This
 * was especially annoying
 * before for people who were thorough in their own projects and then had gobs
 * of javadoc warnings on this
 * file.</li>
 * </ul>
 * <li>v2.2.1 - Fixed bug using URL_SAFE and ORDERED encodings. Fixed bug when
 * using very small files (~&lt;
 * 40 bytes).</li>
 * <li>v2.2 - Added some helper methods for encoding/decoding directly from one
 * file to the next. Also added a
 * main() method to support command line encoding/decoding from one file to the
 * next. Also added these Base64
 * dialects:
 * <ol>
 * <li>The default is RFC3548 format.</li>
 * <li>Calling Base64.setFormat(Base64.BASE64_FORMAT.URLSAFE_FORMAT) generates
 * URL and file name friendly
 * format as described in Section 4 of RFC3548. http://www.faqs.org/rfcs/rfc3548.html</li>
 * <li>Calling Base64.setFormat(Base64.BASE64_FORMAT.ORDERED_FORMAT) generates
 * URL and file name friendly
 * format that preserves lexical ordering as described in
 * http://www.faqs.org/qa/rfcc-1940.html</li>
 * </ol>
 * Special thanks to Jim Kellerman at <a href="http://www.powerset.com/">http://www.powerset.com/</a>
 * for
 * contributing the new Base64 dialects.</li>
 *
 * <li>v2.1 - Cleaned up javadoc comments and unused variables and methods.
 * Added some convenience methods for
 * reading and writing to and from files.</li>
 * <li>v2.0.2 - Now specifies UTF-8 encoding in places where the code fails on
 * systems with other encodings
 * (like EBCDIC).</li>
 * <li>v2.0.1 - Fixed an error when decoding a single byte, that is, when the
 * encoded data was a single
 * byte.</li>
 * <li>v2.0 - I got rid of methods that used booleans to set options. Now
 * everything is more consolidated and
 * cleaner. The code now detects when data that's being decoded is
 * gzip-compressed and will decompress it
 * automatically. Generally things are cleaner. You'll probably have to change
 * some method calls that you were
 * making to support the new options format (<tt>int</tt>s that you "OR"
 * together).</li>
 * <li>v1.5.1 - Fixed bug when decompressing and decoding to a byte[] using
 * <tt>decode( String s, boolean gzipCompressed )</tt>. Added the ability to
 * "suspend" encoding in the Output
 * Stream so you can turn on and off the encoding if you need to embed base64
 * data in an otherwise "normal"
 * stream (like an XML file).</li>
 * <li>v1.5 - Output stream pases on flush() command but doesn't do anything
 * itself. This helps when using
 * GZIP streams. Added the ability to GZip-compress objects before encoding
 * them.</li>
 * <li>v1.4 - Added helper methods to read/write files.</li>
 * <li>v1.3.6 - Fixed OutputStream.flush() so that 'position' is reset.</li>
 * <li>v1.3.5 - Added flag to turn on and off line breaks. Fixed bug in input
 * stream where last buffer being
 * read, if not completely full, was not returned.</li>
 * <li>v1.3.4 - Fixed when "improperly padded stream" error was thrown at the
 * wrong time.</li>
 * <li>v1.3.3 - Fixed I/O streams which were totally messed up.</li>
 * </ul>
 *
 * <p>
 * I am placing this code in the Public Domain. Do with it as you will. This
 * software comes with no guarantees
 * or warranties but with plenty of well-wishing instead! Please visit
 * <a href="http://iharder.net/base64">http://iharder.net/base64</a>
 * periodically to check for updates or to
 * contribute improvements.
 * </p>
 *
 * @author Robert Harder
 * @author rob@iharder.net
 * @version 2.3.7
 */
public final class Base64 {

  /* ******** P U B L I C F I E L D S ******** */

  /**
   * No options specified. Value is zero.
   */
  public static final int NO_OPTIONS = 0;

  /**
   * Specify encoding in first bit. Value is one.
   */
  public static final int ENCODE = 1;

  /**
   * Specify decoding in first bit. Value is zero.
   */
  public static final int DECODE = 0;

  /**
   * Specify that data should be gzip-compressed in second bit. Value is two.
   */
  public static final int GZIP = 2;

  /**
   * Specify that gzipped data should <em>not</em> be automatically gunzipped.
   */
  public static final int DONT_GUNZIP = 4;

  /**
   * Do break lines when encoding. Value is 8.
   */
  public static final int DO_BREAK_LINES = 8;

  /**
   * Encode using Base64-like encoding that is URL- and Filename-safe as
   * described in Section 4 of RFC3548:
   * <a href="http://www.faqs.org/rfcs/rfc3548.html">http://www.faqs.org/rfcs/rfc3548.html</a>.
   * It is important
   * to note that data encoded this way is <em>not</em> officially valid
   * Base64, or at the very least should not
   * be called Base64 without also specifying that is was encoded using the
   * URL- and Filename-safe dialect.
   */
  public static final int URL_SAFE = 16;

  /**
   * Encode using the special "ordered" dialect of Base64 described here:
   * <a href="http://www.faqs.org/qa/rfcc-1940.html">http://www.faqs.org/qa/rfcc-1940.html</a>.
   */
  public static final int ORDERED = 32;

  /* ******** P R I V A T E F I E L D S ******** */

  /**
   * Maximum line length (76) of Base64 output.
   */
  private static final int MAX_LINE_LENGTH = 76;

  /**
   * The equals sign (=) as a byte.
   */
  private static final byte EQUALS_SIGN = (byte) '=';

  /**
   * The new line character (\n) as a byte.
   */
  private static final byte NEW_LINE = (byte) '\n';

  /**
   * Preferred encoding.
   */
  private static final String PREFERRED_ENCODING = "US-ASCII";

  private static final byte WHITE_SPACE_ENC = -5;
  // Indicates white space in encoding
  private static final byte EQUALS_SIGN_ENC = -1;
  // Indicates equals sign in encoding

  /* ******** S T A N D A R D B A S E 6 4 A L P H A B E T ******** */

  /**
   * The 64 valid Base64 values.
   */
  /* Host platform me be something funny like EBCDIC, so we hardcode these values. */
  private static final byte[] _STANDARD_ALPHABET = {
      (byte) 'A', (byte) 'B', (byte) 'C', (byte) 'D', (byte) 'E', (byte) 'F',
      (byte) 'G', (byte) 'H', (byte) 'I', (byte) 'J', (byte) 'K', (byte) 'L',
      (byte) 'M', (byte) 'N', (byte) 'O', (byte) 'P', (byte) 'Q', (byte) 'R',
      (byte) 'S', (byte) 'T', (byte) 'U', (byte) 'V', (byte) 'W', (byte) 'X',
      (byte) 'Y', (byte) 'Z', (byte) 'a', (byte) 'b', (byte) 'c', (byte) 'd',
      (byte) 'e', (byte) 'f', (byte) 'g', (byte) 'h', (byte) 'i', (byte) 'j',
      (byte) 'k', (byte) 'l', (byte) 'm', (byte) 'n', (byte) 'o', (byte) 'p',
      (byte) 'q', (byte) 'r', (byte) 's', (byte) 't', (byte) 'u', (byte) 'v',
      (byte) 'w', (byte) 'x', (byte) 'y', (byte) 'z', (byte) '0', (byte) '1',
      (byte) '2', (byte) '3', (byte) '4', (byte) '5', (byte) '6', (byte) '7',
      (byte) '8', (byte) '9', (byte) '+', (byte) '/'
  };

  /**
   * Translates a Base64 value to either its 6-bit reconstruction value or a
   * negative number indicating some
   * other meaning.
   **/
  private static final byte[] _STANDARD_DECODABET = {
      -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 0 - 8
      -5, -5, // Whitespace: Tab and Linefeed
      -9, -9, // Decimal 11 - 12
      -5, // Whitespace: Carriage Return
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 14 - 26
      -9, -9, -9, -9, -9, // Decimal 27 - 31
      -5, // Whitespace: Space
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 33 - 42
      62, // Plus sign at decimal 43
      -9, -9, -9, // Decimal 44 - 46
      63, // Slash at decimal 47
      52, 53, 54, 55, 56, 57, 58, 59, 60, 61, // Numbers zero through nine
      -9, -9, -9, // Decimal 58 - 60
      -1, // Equals sign at decimal 61
      -9, -9, -9, // Decimal 62 - 64
      0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13,
      // Letters 'A' through 'N'
      14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,
      // Letters 'O' through 'Z'
      -9, -9, -9, -9, -9, -9, // Decimal 91 - 96
      26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38,
      // Letters 'a' through 'm'
      39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
      // Letters 'n' through 'z'
      -9, -9, -9, -9, -9 // Decimal 123 - 127
      , -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 128 - 139
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 140 - 152
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 153 - 165
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 166 - 178
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 179 - 191
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 192 - 204
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 205 - 217
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 218 - 230
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 231 - 243
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9 // Decimal 244 - 255
  };

  /* ******** U R L S A F E B A S E 6 4 A L P H A B E T ******** */

  /**
   * Used in the URL- and Filename-safe dialect described in Section 4 of
   * RFC3548:
   * <a href="http://www.faqs.org/rfcs/rfc3548.html">http://www.faqs.org/rfcs/rfc3548.html</a>.
   * Notice that the
   * last two bytes become "hyphen" and "underscore" instead of "plus" and
   * "slash."
   */
  private static final byte[] _URL_SAFE_ALPHABET = {
      (byte) 'A', (byte) 'B', (byte) 'C', (byte) 'D', (byte) 'E', (byte) 'F',
      (byte) 'G', (byte) 'H', (byte) 'I', (byte) 'J', (byte) 'K', (byte) 'L',
      (byte) 'M', (byte) 'N', (byte) 'O', (byte) 'P', (byte) 'Q', (byte) 'R',
      (byte) 'S', (byte) 'T', (byte) 'U', (byte) 'V', (byte) 'W', (byte) 'X',
      (byte) 'Y', (byte) 'Z', (byte) 'a', (byte) 'b', (byte) 'c', (byte) 'd',
      (byte) 'e', (byte) 'f', (byte) 'g', (byte) 'h', (byte) 'i', (byte) 'j',
      (byte) 'k', (byte) 'l', (byte) 'm', (byte) 'n', (byte) 'o', (byte) 'p',
      (byte) 'q', (byte) 'r', (byte) 's', (byte) 't', (byte) 'u', (byte) 'v',
      (byte) 'w', (byte) 'x', (byte) 'y', (byte) 'z', (byte) '0', (byte) '1',
      (byte) '2', (byte) '3', (byte) '4', (byte) '5', (byte) '6', (byte) '7',
      (byte) '8', (byte) '9', (byte) '-', (byte) '_'
  };

  /**
   * Used in decoding URL- and Filename-safe dialects of Base64.
   */
  private static final byte[] _URL_SAFE_DECODABET = {
      -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 0 - 8
      -5, -5, // Whitespace: Tab and Linefeed
      -9, -9, // Decimal 11 - 12
      -5, // Whitespace: Carriage Return
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 14 - 26
      -9, -9, -9, -9, -9, // Decimal 27 - 31
      -5, // Whitespace: Space
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 33 - 42
      -9, // Plus sign at decimal 43
      -9, // Decimal 44
      62, // Minus sign at decimal 45
      -9, // Decimal 46
      -9, // Slash at decimal 47
      52, 53, 54, 55, 56, 57, 58, 59, 60, 61, // Numbers zero through nine
      -9, -9, -9, // Decimal 58 - 60
      -1, // Equals sign at decimal 61
      -9, -9, -9, // Decimal 62 - 64
      0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13,
      // Letters 'A' through 'N'
      14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25,
      // Letters 'O' through 'Z'
      -9, -9, -9, -9, // Decimal 91 - 94
      63, // Underscore at decimal 95
      -9, // Decimal 96
      26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38,
      // Letters 'a' through 'm'
      39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51,
      // Letters 'n' through 'z'
      -9, -9, -9, -9, -9 // Decimal 123 - 127
      , -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 128 - 139
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 140 - 152
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 153 - 165
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 166 - 178
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 179 - 191
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 192 - 204
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 205 - 217
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 218 - 230
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 231 - 243
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9 // Decimal 244 - 255
  };

  /* ******** O R D E R E D B A S E 6 4 A L P H A B E T ******** */

  /**
   * I don't get the point of this technique, but someone requested it, and
   * it
   * is described here:
   * <a href="http://www.faqs.org/qa/rfcc-1940.html">http://www.faqs.org/qa/rfcc-1940.html</a>.
   */
  private static final byte[] _ORDERED_ALPHABET = {
      (byte) '-', (byte) '0', (byte) '1', (byte) '2', (byte) '3', (byte) '4',
      (byte) '5', (byte) '6', (byte) '7', (byte) '8', (byte) '9', (byte) 'A',
      (byte) 'B', (byte) 'C', (byte) 'D', (byte) 'E', (byte) 'F', (byte) 'G',
      (byte) 'H', (byte) 'I', (byte) 'J', (byte) 'K', (byte) 'L', (byte) 'M',
      (byte) 'N', (byte) 'O', (byte) 'P', (byte) 'Q', (byte) 'R', (byte) 'S',
      (byte) 'T', (byte) 'U', (byte) 'V', (byte) 'W', (byte) 'X', (byte) 'Y',
      (byte) 'Z', (byte) '_', (byte) 'a', (byte) 'b', (byte) 'c', (byte) 'd',
      (byte) 'e', (byte) 'f', (byte) 'g', (byte) 'h', (byte) 'i', (byte) 'j',
      (byte) 'k', (byte) 'l', (byte) 'm', (byte) 'n', (byte) 'o', (byte) 'p',
      (byte) 'q', (byte) 'r', (byte) 's', (byte) 't', (byte) 'u', (byte) 'v',
      (byte) 'w', (byte) 'x', (byte) 'y', (byte) 'z'
  };

  /**
   * Used in decoding the "ordered" dialect of Base64.
   */
  private static final byte[] _ORDERED_DECODABET = {
      -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 0 - 8
      -5, -5, // Whitespace: Tab and Linefeed
      -9, -9, // Decimal 11 - 12
      -5, // Whitespace: Carriage Return
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 14 - 26
      -9, -9, -9, -9, -9, // Decimal 27 - 31
      -5, // Whitespace: Space
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, // Decimal 33 - 42
      -9, // Plus sign at decimal 43
      -9, // Decimal 44
      0, // Minus sign at decimal 45
      -9, // Decimal 46
      -9, // Slash at decimal 47
      1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // Numbers zero through nine
      -9, -9, -9, // Decimal 58 - 60
      -1, // Equals sign at decimal 61
      -9, -9, -9, // Decimal 62 - 64
      11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23,
      // Letters 'A' through 'M'
      24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36,
      // Letters 'N' through 'Z'
      -9, -9, -9, -9, // Decimal 91 - 94
      37, // Underscore at decimal 95
      -9, // Decimal 96
      38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50,
      // Letters 'a' through 'm'
      51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63,
      // Letters 'n' through 'z'
      -9, -9, -9, -9, -9 // Decimal 123 - 127
      , -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 128 - 139
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 140 - 152
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 153 - 165
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 166 - 178
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 179 - 191
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 192 - 204
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 205 - 217
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 218 - 230
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9,
      // Decimal 231 - 243
      -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9, -9 // Decimal 244 - 255
  };

  /* ******** D E T E R M I N E W H I C H A L H A B E T ******** */

  /**
   * Returns one of the _SOMETHING_ALPHABET byte arrays depending on the
   * options specified. It's possible,
   * though silly, to specify ORDERED <b>and</b> URLSAFE in which case one of
   * them will be picked, though there
   * is no guarantee as to which one will be picked.
   */
  private static byte[] getAlphabet(final int options) {
    if ((options & URL_SAFE) == URL_SAFE) {
      return _URL_SAFE_ALPHABET;
    } else if ((options & ORDERED) == ORDERED) {
      return _ORDERED_ALPHABET;
    } else {
      return _STANDARD_ALPHABET;
    }
  } // end getAlphabet

  /**
   * Returns one of the _SOMETHING_DECODABET byte arrays depending on the
   * options specified. It's possible,
   * though silly, to specify ORDERED and URL_SAFE in which case one of them
   * will be picked, though there is no
   * guarantee as to which one will be picked.
   */
  private static byte[] getDecodabet(final int options) {
    if ((options & URL_SAFE) == URL_SAFE) {
      return _URL_SAFE_DECODABET;
    } else if ((options & ORDERED) == ORDERED) {
      return _ORDERED_DECODABET;
    } else {
      return _STANDARD_DECODABET;
    }
  } // end getAlphabet

  /**
   * Defeats instantiation.
   */
  private Base64() {
  }

  /* ******** E N C O D I N G M E T H O D S ******** */

  /**
   * Encodes up to the first three bytes of array <var>threeBytes</var> and
   * returns a four-byte array in Base64
   * notation. The actual number of significant bytes in your array is given
   * by <var>numSigBytes</var>. The
   * array <var>threeBytes</var> needs only be as big as
   * <var>numSigBytes</var>. Code can reuse a byte array by
   * passing a four-byte array as <var>b4</var>.
   *
   * @param b4 A reusable byte array to reduce array instantiation
   * @param threeBytes the array to convert
   * @param numSigBytes the number of significant bytes in your array
   *
   * @return four byte array in Base64 notation.
   *
   * @since 1.5.1
   */
  private static byte[] encode3to4(final byte[] b4, final byte[] threeBytes,
                                   final int numSigBytes, final int options) {
    encode3to4(threeBytes, 0, numSigBytes, b4, 0, options);
    return b4;
  } // end encode3to4

  /**
   * <p>
   * Encodes up to three bytes of the array <var>source</var> and writes the
   * resulting four Base64 bytes to
   * <var>destination</var>. The source and destination arrays can be
   * manipulated anywhere along their length by
   * specifying <var>srcOffset</var> and <var>destOffset</var>. This method
   * does not check to make sure your
   * arrays are large enough to accomodate <var>srcOffset</var> + 3 for the
   * <var>source</var> array or
   * <var>destOffset</var> + 4 for the <var>destination</var> array. The
   * actual number of significant bytes in
   * your array is given by <var>numSigBytes</var>.
   * </p>
   * <p>
   * This is the lowest level of the encoding methods with all possible
   * parameters.
   * </p>
   *
   * @param source the array to convert
   * @param srcOffset the index where conversion begins
   * @param numSigBytes the number of significant bytes in your array
   * @param destination the array to hold the conversion
   * @param destOffset the index where output will be put
   *
   * @since 1.3
   */
  private static void encode3to4(final byte[] source, final int srcOffset,
                                 final int numSigBytes,
                                 final byte[] destination, final int destOffset,
                                 final int options) {

    final byte[] alphabet = getAlphabet(options);

    // 1 2 3
    // 01234567890123456789012345678901 Bit position
    // --------000000001111111122222222 Array position from threeBytes
    // --------| || || || | Six bit groups to index alphabet
    // >>18 >>12 >> 6 >> 0 Right shift necessary
    // 0x3f 0x3f 0x3f Additional AND

    // Create buffer with zero-padding if there are only one or two
    // significant bytes passed in the array.
    // We have to shift left 24 in order to flush out the 1's that appear
    // when Java treats a value as negative that is cast from a byte to an int.
    final int inBuff = (numSigBytes > 0? source[srcOffset] << 24 >>> 8 : 0) |
                       (numSigBytes > 1? source[srcOffset + 1] << 24 >>> 16 :
                           0) |
                       (numSigBytes > 2? source[srcOffset + 2] << 24 >>> 24 :
                           0);

    switch (numSigBytes) {
      case 3:
        destination[destOffset] = alphabet[inBuff >>> 18];
        destination[destOffset + 1] = alphabet[inBuff >>> 12 & 0x3f];
        destination[destOffset + 2] = alphabet[inBuff >>> 6 & 0x3f];
        destination[destOffset + 3] = alphabet[inBuff & 0x3f];
        return;

      case 2:
        destination[destOffset] = alphabet[inBuff >>> 18];
        destination[destOffset + 1] = alphabet[inBuff >>> 12 & 0x3f];
        destination[destOffset + 2] = alphabet[inBuff >>> 6 & 0x3f];
        destination[destOffset + 3] = EQUALS_SIGN;
        return;

      case 1:
        destination[destOffset] = alphabet[inBuff >>> 18];
        destination[destOffset + 1] = alphabet[inBuff >>> 12 & 0x3f];
        destination[destOffset + 2] = EQUALS_SIGN;
        destination[destOffset + 3] = EQUALS_SIGN;
        return;

      default:
    } // end switch
  } // end encode3to4

  /**
   * Performs Base64 encoding on the {@code raw} ByteBuffer, writing it
   * to the {@code encoded}
   * ByteBuffer. This is an experimental feature. Currently it does not pass
   * along any options (such as
   * {@link #DO_BREAK_LINES} or {@link #GZIP}.
   *
   * @param raw input buffer
   * @param encoded output buffer
   *
   * @since 2.3
   */
  public static void encode(final ByteBuffer raw, final ByteBuffer encoded) {
    final byte[] raw3 = { 0, 0, 0 };
    final byte[] enc4 = { 0, 0, 0, 0 };

    while (raw.hasRemaining()) {
      final int rem = Math.min(3, raw.remaining());
      raw.get(raw3, 0, rem);
      encode3to4(enc4, raw3, rem, NO_OPTIONS);
      encoded.put(enc4);
    } // end input remaining
  }

  /**
   * Performs Base64 encoding on the {@code raw} ByteBuffer, writing it
   * to the {@code encoded}
   * CharBuffer. This is an experimental feature. Currently it does not pass
   * along any options (such as
   * {@link #DO_BREAK_LINES} or {@link #GZIP}.
   *
   * @param raw input buffer
   * @param encoded output buffer
   *
   * @since 2.3
   */
  public static void encode(final ByteBuffer raw, final CharBuffer encoded) {
    final byte[] raw3 = { 0, 0, 0 };
    final byte[] enc4 = { 0, 0, 0, 0 };

    while (raw.hasRemaining()) {
      final int rem = Math.min(3, raw.remaining());
      raw.get(raw3, 0, rem);
      encode3to4(enc4, raw3, rem, NO_OPTIONS);
      for (int i = 0; i < 4; i++) {
        encoded.put((char) (enc4[i] & 0xFF));
      }
    } // end input remaining
  }

  /**
   * Serializes an object and returns the Base64-encoded version of that
   * serialized object.
   *
   * <p>
   * As of v 2.3, if the object cannot be serialized or there is another
   * error, the method will throw an
   * java.io.IOException. <b>This is new to v2.3!</b> In earlier versions, it
   * just returned a null value, but in
   * retrospect that's a pretty poor way to handle it.
   * </p>
   * <p>
   * The object is not GZip-compressed before being encoded.
   *
   * @param serializableObject The object to encode
   *
   * @return The Base64-encoded object
   *
   * @throws IOException if there is an error
   * @throws NullPointerException if serializedObject is null
   * @since 1.4
   */
  public static String encodeObject(final Serializable serializableObject)
      throws IOException {
    return encodeObject(serializableObject, NO_OPTIONS);
  } // end encodeObject

  /**
   * Serializes an object and returns the Base64-encoded version of that
   * serialized object.
   *
   * <p>
   * As of v 2.3, if the object cannot be serialized or there is another
   * error, the method will throw an
   * java.io.IOException. <b>This is new to v2.3!</b> In earlier versions, it
   * just returned a null value, but in
   * retrospect that's a pretty poor way to handle it.
   * </p>
   * <p>
   * The object is not GZip-compressed before being encoded.
   * <p>
   * Example options:
   *
   * <pre>
   *   GZIP: gzip-compresses object before encoding it.
   *   DO_BREAK_LINES: break lines at 76 characters
   * </pre>
   * <p>
   * Example: {@code encodeObject( myObj, Base64.GZIP )} or
   * <p>
   * Example: {@code encodeObject( myObj, Base64.GZIP | Base64.DO_BREAK_LINES
   * )}
   *
   * @param serializableObject The object to encode
   * @param options Specified options
   *
   * @return The Base64-encoded object
   *
   * @throws IOException if there is an error
   * @see Base64#GZIP
   * @see Base64#DO_BREAK_LINES
   * @since 2.0
   */
  public static String encodeObject(final Serializable serializableObject,
                                    final int options) throws IOException {

    if (serializableObject == null) {
      throw new IllegalArgumentException("Cannot serialize a null object.");
    } // end if: null

    // Streams
    ByteArrayOutputStream baos = null;
    OutputStream b64os = null;
    GZIPOutputStream gzos = null;
    ObjectOutputStream oos = null;

    try {
      // ObjectOutputStream -> (GZIP) -> Base64 -> ByteArrayOutputStream
      baos = new ByteArrayOutputStream();
      b64os = new InnerOutputStream(baos, ENCODE | options);
      if ((options & GZIP) != 0) {
        // Gzip
        gzos = new GZIPOutputStream(b64os);
        oos = new ObjectOutputStream(gzos);
      } else {
        // Not gzipped
        oos = new ObjectOutputStream(b64os);
      }
      oos.writeObject(serializableObject);
    } // end try
    // end catch
    finally {
      FileUtils.close(oos);
      FileUtils.close(gzos);
      FileUtils.close(b64os);
      FileUtils.close(baos);
    } // end finally

    // Return value according to relevant encoding.
    try {
      return new String(baos.toByteArray(), PREFERRED_ENCODING);
    } // end try
    catch (final UnsupportedEncodingException uue) {
      // Fall back to some Java default
      return new String(baos.toByteArray());
    } // end catch

  } // end encode

  /**
   * Encodes a byte array into Base64 notation. Does not GZip-compress data.
   *
   * @param source The data to convert
   *
   * @return The data in Base64-encoded form
   *
   * @throws NullPointerException if source array is null
   * @since 1.4
   */
  public static String encodeBytes(final byte[] source) {
    // Since we're not going to have the GZIP encoding turned on,
    // we're not going to have an java.io.IOException thrown, so
    // we should not force the user to have to catch it.
    String encoded = null;
    try {
      encoded = encodeBytes(source, 0, source.length, NO_OPTIONS);
    } catch (final IOException ex) {
      assert false : ex.getMessage();
    } // end catch
    assert encoded != null;
    return encoded;
  } // end encodeBytes

  /**
   * Encodes a byte array into Base64 notation.
   * <p>
   * Example options:
   *
   * <pre>
   *   GZIP: gzip-compresses object before encoding it.
   *   DO_BREAK_LINES: break lines at 76 characters
   *     <i>Note: Technically, this makes your encoding non-compliant.</i>
   * </pre>
   * <p>
   * Example: {@code encodeBytes( myData, Base64.GZIP )} or
   * <p>
   * Example: {@code encodeBytes( myData, Base64.GZIP | Base64.DO_BREAK_LINES
   * )}
   *
   *
   * <p>
   * As of v 2.3, if there is an error with the GZIP stream, the method will
   * throw an java.io.IOException.
   * <b>This is new to v2.3!</b> In earlier versions, it just returned a null
   * value, but in retrospect that's a
   * pretty poor way to handle it.
   * </p>
   *
   * @param source The data to convert
   * @param options Specified options
   *
   * @return The Base64-encoded data as a String
   *
   * @throws IOException if there is an error
   * @throws NullPointerException if source array is null
   * @see Base64#GZIP
   * @see Base64#DO_BREAK_LINES
   * @since 2.0
   */
  public static String encodeBytes(final byte[] source, final int options)
      throws IOException {
    return encodeBytes(source, 0, source.length, options);
  } // end encodeBytes

  /**
   * Encodes a byte array into Base64 notation. Does not GZip-compress data.
   *
   * <p>
   * As of v 2.3, if there is an error, the method will throw an
   * java.io.IOException. <b>This is new to
   * v2.3!</b> In earlier versions, it just returned a null value, but in
   * retrospect that's a pretty poor way to
   * handle it.
   * </p>
   *
   * @param source The data to convert
   * @param off Offset in array where conversion should begin
   * @param len Length of data to convert
   *
   * @return The Base64-encoded data as a String
   *
   * @throws NullPointerException if source array is null
   * @throws IllegalArgumentException if source array, offset, or
   *     length are invalid
   * @since 1.4
   */
  public static String encodeBytes(final byte[] source, final int off,
                                   final int len) {
    // Since we're not going to have the GZIP encoding turned on,
    // we're not going to have an java.io.IOException thrown, so
    // we should not force the user to have to catch it.
    String encoded = null;
    try {
      encoded = encodeBytes(source, off, len, NO_OPTIONS);
    } catch (final IOException ex) {
      assert false : ex.getMessage();
    } // end catch
    assert encoded != null;
    return encoded;
  } // end encodeBytes

  /**
   * Encodes a byte array into Base64 notation.
   * <p>
   * Example options:
   *
   * <pre>
   *   GZIP: gzip-compresses object before encoding it.
   *   DO_BREAK_LINES: break lines at 76 characters
   *     <i>Note: Technically, this makes your encoding non-compliant.</i>
   * </pre>
   * <p>
   * Example: {@code encodeBytes( myData, Base64.GZIP )} or
   * <p>
   * Example: {@code encodeBytes( myData, Base64.GZIP | Base64.DO_BREAK_LINES
   * )}
   *
   *
   * <p>
   * As of v 2.3, if there is an error with the GZIP stream, the method will
   * throw an java.io.IOException.
   * <b>This is new to v2.3!</b> In earlier versions, it just returned a null
   * value, but in retrospect that's a
   * pretty poor way to handle it.
   * </p>
   *
   * @param source The data to convert
   * @param off Offset in array where conversion should begin
   * @param len Length of data to convert
   * @param options Specified options
   *
   * @return The Base64-encoded data as a String
   *
   * @throws IOException if there is an error
   * @throws NullPointerException if source array is null
   * @throws IllegalArgumentException if source array, offset, or
   *     length are invalid
   * @see Base64#GZIP
   * @see Base64#DO_BREAK_LINES
   * @since 2.0
   */
  public static String encodeBytes(final byte[] source, final int off,
                                   final int len, final int options)
      throws IOException {
    final byte[] encoded = encodeBytesToBytes(source, off, len, options);

    // Return value according to relevant encoding.
    try {
      return new String(encoded, PREFERRED_ENCODING);
    } // end try
    catch (final UnsupportedEncodingException uue) {
      return new String(encoded);
    } // end catch

  } // end encodeBytes

  /**
   * Similar to {@link #encodeBytes(byte[])} but returns a byte array instead
   * of instantiating a String. This is
   * more efficient if you're working with I/O streams and have large data
   * sets to encode.
   *
   * @param source The data to convert
   *
   * @return The Base64-encoded data as a byte[] (of ASCII characters)
   *
   * @throws NullPointerException if source array is null
   * @since 2.3.1
   */
  public static byte[] encodeBytesToBytes(final byte[] source) {
    byte[] encoded = null;
    try {
      encoded = encodeBytesToBytes(source, 0, source.length, NO_OPTIONS);
    } catch (final IOException ex) {
      assert false :
          "IOExceptions only come from GZipping, which is turned off: " +
          ex.getMessage();
    }
    return encoded;
  }

  /**
   * Similar to {@link #encodeBytes(byte[], int, int, int)} but returns a byte
   * array instead of instantiating a
   * String. This is more efficient if you're working with I/O streams and
   * have large data sets to encode.
   *
   * @param source The data to convert
   * @param off Offset in array where conversion should begin
   * @param len Length of data to convert
   * @param options Specified options
   *
   * @return The Base64-encoded data as a String
   *
   * @throws IOException if there is an error
   * @throws NullPointerException if source array is null
   * @throws IllegalArgumentException if source array, offset, or
   *     length are invalid
   * @see Base64#GZIP
   * @see Base64#DO_BREAK_LINES
   * @since 2.3.1
   */
  public static byte[] encodeBytesToBytes(final byte[] source, final int off,
                                          final int len, final int options)
      throws IOException {

    if (source == null) {
      throw new IllegalArgumentException("Cannot serialize a null array.");
    } // end if: null

    if (off < 0) {
      throw new IllegalArgumentException("Cannot have negative offset: " + off);
    } // end if: off < 0

    if (len < 0) {
      throw new IllegalArgumentException("Cannot have length offset: " + len);
    } // end if: len < 0

    if (off + len > source.length) {
      throw new IllegalArgumentException(String.format(
          "Cannot have offset of %d and length of %d with array of length %d",
          off, len, source.length));
    } // end if: off < 0

    // Compress?
    if ((options & GZIP) != 0) {
      ByteArrayOutputStream baos = null;
      GZIPOutputStream gzos = null;
      InnerOutputStream b64os = null;

      try {
        // GZip -> Base64 -> ByteArray
        baos = new ByteArrayOutputStream();
        b64os = new InnerOutputStream(baos, ENCODE | options);
        gzos = new GZIPOutputStream(b64os);

        gzos.write(source, off, len);
      } // end try
      // end catch
      finally {
        FileUtils.close(gzos);
        FileUtils.close(b64os);
        FileUtils.close(baos);
      } // end finally

      return baos.toByteArray();
    } // end if: compress

    // Else, don't compress. Better not to use streams at all then.
    else {
      final boolean breakLines = (options & DO_BREAK_LINES) != 0;
      // New lines
      // Try to determine more precisely how big the array needs to be.
      // If we get it right, we don't have to do an array copy, and
      // we save a bunch of memory.
      int encLen = (len / 3) * 4 +
                   (len % 3 > 0? 4 : 0); // Bytes needed for actual encoding
      if (breakLines) {
        encLen += encLen / MAX_LINE_LENGTH; // Plus extra newline characters
      }
      final byte[] outBuff = new byte[encLen];

      int d = 0;
      int e = 0;
      final int len2 = len - 2;
      int lineLength = 0;
      for (; d < len2; d += 3, e += 4) {
        encode3to4(source, d + off, 3, outBuff, e, options);

        lineLength += 4;
        if (breakLines && lineLength >= MAX_LINE_LENGTH) {
          outBuff[e + 4] = NEW_LINE;
          e++;
          lineLength = 0;
        } // end if: end of line
      } // end for: each piece of array

      if (d < len) {
        encode3to4(source, d + off, len - d, outBuff, e, options);
        e += 4;
      } // end if: some padding needed

      // Only resize array if we didn't guess it right.
      if (e <= outBuff.length - 1) {
        // If breaking lines and the last byte falls right at
        // the line length (76 bytes per line), there will be
        // one extra byte, and the array will need to be resized.
        // Not too bad of an estimate on array size, I'd say.
        final byte[] finalOut = new byte[e];
        System.arraycopy(outBuff, 0, finalOut, 0, e);
        return finalOut;
      } else {
        return outBuff;
      }

    } // end else: don't compress

  } // end encodeBytesToBytes

  /* ******** D E C O D I N G M E T H O D S ******** */

  /**
   * Decodes four bytes from array <var>source</var> and writes the resulting
   * bytes (up to three of them) to
   * <var>destination</var>. The source and destination arrays can be
   * manipulated anywhere along their length by
   * specifying <var>srcOffset</var> and <var>destOffset</var>. This method
   * does not check to make sure your
   * arrays are large enough to accomodate <var>srcOffset</var> + 4 for the
   * <var>source</var> array or
   * <var>destOffset</var> + 3 for the <var>destination</var> array. This
   * method returns the actual number of
   * bytes that were converted from the Base64 encoding.
   * <p>
   * This is the lowest level of the decoding methods with all possible
   * parameters.
   * </p>
   *
   * @param source the array to convert
   * @param srcOffset the index where conversion begins
   * @param destination the array to hold the conversion
   * @param destOffset the index where output will be put
   * @param options alphabet type is pulled from this (standard,
   *     url-safe, ordered)
   *
   * @return the number of decoded bytes converted
   *
   * @throws NullPointerException if source or destination arrays are
   *     null
   * @throws IllegalArgumentException if srcOffset or destOffset are
   *     invalid or there is not enough room in the
   *     array.
   * @since 1.3
   */
  private static int decode4to3(final byte[] source, final int srcOffset,
                                final byte[] destination, final int destOffset,
                                final int options) {

    // Lots of error checking and exception throwing
    if (source == null) {
      throw new IllegalArgumentException("Source array was null.");
    } // end if
    if (destination == null) {
      throw new IllegalArgumentException("Destination array was null.");
    } // end if
    if (srcOffset < 0 || srcOffset + 3 >= source.length) {
      throw new IllegalArgumentException(String.format(
          "Source array with length %d cannot have offset of %d and still process four bytes.",
          source.length, srcOffset));
    } // end if
    if (destOffset < 0 || destOffset + 2 >= destination.length) {
      throw new IllegalArgumentException(String.format(
          "Destination array with length %d cannot have offset of %d and still store three bytes.",
          destination.length, destOffset));
    } // end if

    final byte[] decodabet = getDecodabet(options);

    // Example: Dk==
    if (source[srcOffset + 2] == EQUALS_SIGN) {
      final int outBuff = (decodabet[source[srcOffset]] & 0xFF) << 18 |
                          (decodabet[source[srcOffset + 1]] & 0xFF) << 12;

      destination[destOffset] = (byte) (outBuff >>> 16);
      return 1;
    }

    // Example: DkL=
    else if (source[srcOffset + 3] == EQUALS_SIGN) {
      final int outBuff = (decodabet[source[srcOffset]] & 0xFF) << 18 |
                          (decodabet[source[srcOffset + 1]] & 0xFF) << 12 |
                          (decodabet[source[srcOffset + 2]] & 0xFF) << 6;

      destination[destOffset] = (byte) (outBuff >>> 16);
      destination[destOffset + 1] = (byte) (outBuff >>> 8);
      return 2;
    }

    // Example: DkLE
    else {
      final int outBuff = (decodabet[source[srcOffset]] & 0xFF) << 18 |
                          (decodabet[source[srcOffset + 1]] & 0xFF) << 12 |
                          (decodabet[source[srcOffset + 2]] & 0xFF) << 6 |
                          decodabet[source[srcOffset + 3]] & 0xFF;

      destination[destOffset] = (byte) (outBuff >> 16);
      destination[destOffset + 1] = (byte) (outBuff >> 8);
      destination[destOffset + 2] = (byte) outBuff;

      return 3;
    }
  } // end decodeToBytes

  /**
   * Low-level access to decoding ASCII characters in the form of a byte
   * array. <strong>Ignores GUNZIP option,
   * if it's set.</strong> This is not generally a recommended method,
   * although it is used internally as part of
   * the decoding process. Special case: if len = 0, an empty array is
   * returned. Still, if you need more speed
   * and reduced memory footprint (and aren't gzipping), consider this
   * method.
   *
   * @param source The Base64 encoded data
   *
   * @return decoded data
   *
   * @since 2.3.1
   */
  public static byte[] decode(final byte[] source) throws IOException {
    final byte[] decoded;
    decoded = decode(source, 0, source.length, NO_OPTIONS);
    return decoded;
  }

  /**
   * Low-level access to decoding ASCII characters in the form of a byte
   * array. <strong>Ignores GUNZIP option,
   * if it's set.</strong> This is not generally a recommended method,
   * although it is used internally as part of
   * the decoding process. Special case: if len = 0, an empty array is
   * returned. Still, if you need more speed
   * and reduced memory footprint (and aren't gzipping), consider this
   * method.
   *
   * @param source The Base64 encoded data
   * @param off The offset of where to begin decoding
   * @param len The length of characters to decode
   * @param options Can specify options such as alphabet type to use
   *
   * @return decoded data
   *
   * @throws IOException If bogus characters exist in source
   *     data
   * @since 1.3
   */
  public static byte[] decode(final byte[] source, final int off, final int len,
                              final int options) throws IOException {

    // Lots of error checking and exception throwing
    if (source == null) {
      throw new IllegalArgumentException("Cannot decode null source array.");
    } // end if
    if (off < 0 || off + len > source.length) {
      throw new IllegalArgumentException(String.format(
          "Source array with length %d cannot have offset of %d and process %d bytes.",
          source.length, off, len));
    } // end if

    if (len == 0) {
      return SingletonUtils.getSingletonByteArray();
    } else if (len < 4) {
      throw new IllegalArgumentException(
          "Base64-encoded string must have at least four characters, but length specified was " +
          len);
    } // end if

    final byte[] decodabet = getDecodabet(options);

    final int len34 = len * 3 / 4; // Estimate on array size
    final byte[] outBuff = new byte[len34]; // Upper limit on size of output
    int outBuffPosn = 0; // Keep track of where we're writing

    final byte[] b4 =
        { 0, 0, 0, 0 }; // Four byte buffer from source, eliminating white space
    int b4Posn = 0; // Keep track of four byte input buffer
    int i; // Source array counter
    byte sbiDecode; // Special value from decodabet

    for (i = off; i < off + len; i++) { // Loop through source

      sbiDecode = decodabet[source[i] & 0xFF];

      // White space, Equals sign, or legit Base64 character
      // Note the values such as -5 and -9 in the
      // DECODABETs at the top of the file.
      if (sbiDecode >= WHITE_SPACE_ENC) {
        if (sbiDecode >= EQUALS_SIGN_ENC) {
          b4[b4Posn++] = source[i]; // Save non-whitespace
          if (b4Posn > 3) { // Time to decode?
            outBuffPosn += decode4to3(b4, 0, outBuff, outBuffPosn, options);
            b4Posn = 0;

            // If that was the equals sign, break out of 'for' loop
            if (source[i] == EQUALS_SIGN) {
              break;
            } // end if: equals sign
          } // end if: quartet built
        } // end if: equals sign or better
      } // end if: white space, equals sign or better
      else {
        // There's a bad input character in the Base64 stream.
        throw new IOException(String.format(
            "Bad Base64 input character decimal %d in array position %d",
            source[i] & 0xFF, i));
      } // end else:
    } // each input character

    final byte[] out = new byte[outBuffPosn];
    System.arraycopy(outBuff, 0, out, 0, outBuffPosn);
    return out;
  } // end decode

  /**
   * Decodes data from Base64 notation, automatically detecting
   * gzip-compressed data and decompressing it.
   *
   * @param s the string to decode
   *
   * @return the decoded data
   *
   * @throws IOException If there is a problem
   * @since 1.4
   */
  public static byte[] decode(final String s) throws IOException {
    return decode(s, NO_OPTIONS);
  }

  /**
   * Decodes data from Base64 notation, automatically detecting
   * gzip-compressed data and decompressing it.
   *
   * @param s the string to decode
   * @param options encode options such as URL_SAFE
   *
   * @return the decoded data
   *
   * @throws IOException if there is an error
   * @throws NullPointerException if <tt>s</tt> is null
   * @since 1.4
   */
  public static byte[] decode(final String s, final int options)
      throws IOException {

    if (s == null) {
      throw new IllegalArgumentException("Input string was null.");
    } // end if

    byte[] bytes;
    try {
      bytes = s.getBytes(PREFERRED_ENCODING);
    } // end try
    catch (final UnsupportedEncodingException uee) {
      bytes = s.getBytes();
    } // end catch
    // </change>

    // Decode
    bytes = decode(bytes, 0, bytes.length, options);

    // Check to see if it's gzip-compressed
    // GZIP Magic Two-Byte Number: 0x8b1f (35615)
    final boolean dontGunzip = (options & DONT_GUNZIP) != 0;
    if (bytes != null && bytes.length >= 4 && !dontGunzip) {

      final int head = bytes[0] & 0xff | bytes[1] << 8 & 0xff00;
      if (GZIPInputStream.GZIP_MAGIC == head) {
        ByteArrayInputStream bais = null;
        GZIPInputStream gzis = null;
        ByteArrayOutputStream baos = null;
        final byte[] buffer = new byte[2048];
        int length;

        try {
          baos = new ByteArrayOutputStream();
          bais = new ByteArrayInputStream(bytes);
          gzis = new GZIPInputStream(bais);

          while ((length = gzis.read(buffer)) >= 0) {
            baos.write(buffer, 0, length);
          } // end while: reading input

          // No error? Get new bytes.
          bytes = baos.toByteArray();

        } // end try
        catch (final IOException e) {
          SysErrLogger.FAKE_LOGGER.ignoreLog(e);
          // Just return originally-decoded bytes
        } // end catch
        finally {
          FileUtils.close(baos);
          FileUtils.close(gzis);
          FileUtils.close(bais);
        } // end finally

      } // end if: gzipped
    } // end if: bytes.length >= 2

    return bytes;
  } // end decode

  /**
   * Attempts to decode Base64 data and deserialize a Java Object within.
   * Returns <tt>null</tt> if there was an
   * error.
   *
   * @param encodedObject The Base64 data to decode
   *
   * @return The decoded and deserialized object
   *
   * @throws NullPointerException if encodedObject is null
   * @throws IOException if there is a general error
   * @throws ClassNotFoundException if the decoded object is of a
   *     class that cannot be found by the JVM
   * @since 1.5
   */
  public static Object decodeToObject(final String encodedObject)
      throws IOException, ClassNotFoundException {
    return decodeToObject(encodedObject, NO_OPTIONS, null);
  }

  /**
   * Attempts to decode Base64 data and deserialize a Java Object within.
   * Returns <tt>null</tt> if there was an
   * error. If <tt>loader</tt> is not null, it will be the class loader used
   * when deserializing.
   *
   * @param encodedObject The Base64 data to decode
   * @param options Various parameters related to decoding
   * @param loader Optional class loader to use in deserializing
   *     classes.
   *
   * @return The decoded and deserialized object
   *
   * @throws NullPointerException if encodedObject is null
   * @throws IOException if there is a general error
   * @throws ClassNotFoundException if the decoded object is of a
   *     class that cannot be found by the JVM
   * @since 2.3.4
   */
  public static Object decodeToObject(final String encodedObject,
                                      final int options,
                                      final ClassLoader loader)
      throws IOException, ClassNotFoundException {

    // Decode and gunzip if necessary
    final byte[] objBytes = decode(encodedObject, options);

    ByteArrayInputStream bais = null;
    ObjectInputStream ois = null;
    Object obj;

    try {
      bais = new ByteArrayInputStream(objBytes);

      // If no custom class loader is provided, use Java's builtin OIS.
      if (loader == null) {
        ois = new ObjectInputStream(bais);
      } // end if: no loader provided

      // Else make a customized object input stream that uses
      // the provided class loader.
      else {
        ois = new ObjectInputStream(bais) {
          @Override
          public final Class<?> resolveClass(
              final ObjectStreamClass streamClass)
              throws IOException, ClassNotFoundException {
            final Class<?> c =
                Class.forName(streamClass.getName(), false, loader);//NOSONAR
            if (c == null) {
              return super.resolveClass(streamClass);
            } else {
              return c; // Class loader knows of this class.
            } // end else: not null
          } // end resolveClass
        }; // end ois
      } // end else: no custom class loader

      obj = ois.readObject();
    } // end try
    // end catch
    // end catch
    finally {
      FileUtils.close(bais);
      FileUtils.close(ois);
    } // end finally

    return obj;
  } // end decodeObject

  /**
   * Convenience method for encoding data to a file.
   *
   * <p>
   * As of v 2.3, if there is a error, the method will throw an
   * java.io.IOException. <b>This is new to v2.3!</b>
   * In earlier versions, it just returned false, but in retrospect that's a
   * pretty poor way to handle it.
   * </p>
   *
   * @param dataToEncode byte array of data to encode in base64 form
   * @param filename Filename for saving encoded data
   *
   * @throws IOException if there is an error
   * @throws NullPointerException if dataToEncode is null
   * @since 2.1
   */
  public static void encodeToFile(final byte[] dataToEncode,
                                  final String filename) throws IOException {

    if (dataToEncode == null) {
      throw new IllegalArgumentException("Data to encode was null.");
    } // end iff

    InnerOutputStream bos = null;
    try {
      bos = new InnerOutputStream(new FileOutputStream(filename), ENCODE);
      bos.write(dataToEncode);
    } // end try
    // end catch: java.io.IOException
    finally {
      FileUtils.close(bos);
    } // end finally

  } // end encodeToFile

  /**
   * Convenience method for decoding data to a file.
   *
   * <p>
   * As of v 2.3, if there is a error, the method will throw an
   * java.io.IOException. <b>This is new to v2.3!</b>
   * In earlier versions, it just returned false, but in retrospect that's a
   * pretty poor way to handle it.
   * </p>
   *
   * @param dataToDecode Base64-encoded data as a string
   * @param filename Filename for saving decoded data
   *
   * @throws IOException if there is an error
   * @since 2.1
   */
  public static void decodeToFile(final String dataToDecode,
                                  final String filename) throws IOException {

    InnerOutputStream bos = null;
    try {
      bos = new InnerOutputStream(new FileOutputStream(filename), DECODE);
      bos.write(dataToDecode.getBytes(PREFERRED_ENCODING));
    } // end try
    // end catch: java.io.IOException
    finally {
      FileUtils.close(bos);
    } // end finally

  } // end decodeToFile

  /**
   * Convenience method for reading a base64-encoded file and decoding it.
   *
   * <p>
   * As of v 2.3, if there is a error, the method will throw an
   * java.io.IOException. <b>This is new to v2.3!</b>
   * In earlier versions, it just returned false, but in retrospect that's a
   * pretty poor way to handle it.
   * </p>
   *
   * @param filename Filename for reading encoded data
   *
   * @return decoded byte array
   *
   * @throws IOException if there is an error
   * @since 2.1
   */
  public static byte[] decodeFromFile(final String filename)
      throws IOException {

    byte[] decodedData;
    InnerInputStream bis = null;
    try {
      // Set up some useful variables
      final File file = new File(filename);
      final byte[] buffer;
      int length = 0;
      int numBytes;

      // Check for size of file
      if (file.length() > Integer.MAX_VALUE) {
        throw new IOException(
            "File is too big for this convenience method (" + file.length() +
            " bytes).");
      } // end if: file too big for int index
      buffer = new byte[(int) file.length()];

      // Open a stream
      bis = new InnerInputStream(
          new BufferedInputStream(new FileInputStream(file)), DECODE);

      // Read until done
      while ((numBytes = bis.read(buffer, length, 4096)) >= 0) {
        length += numBytes;
      } // end while

      // Save in a variable to return
      decodedData = new byte[length];
      System.arraycopy(buffer, 0, decodedData, 0, length);

    } // end try
    // end catch: java.io.IOException
    finally {
      FileUtils.close(bis);
    } // end finally

    return decodedData;
  } // end decodeFromFile

  /**
   * Convenience method for reading a binary file and base64-encoding it.
   *
   * <p>
   * As of v 2.3, if there is a error, the method will throw an
   * java.io.IOException. <b>This is new to v2.3!</b>
   * In earlier versions, it just returned false, but in retrospect that's a
   * pretty poor way to handle it.
   * </p>
   *
   * @param filename Filename for reading binary data
   *
   * @return base64-encoded string
   *
   * @throws IOException if there is an error
   * @since 2.1
   */
  public static String encodeFromFile(final String filename)
      throws IOException {

    String encodedData;
    InnerInputStream bis = null;
    try {
      // Set up some useful variables
      final File file = new File(filename);
      // Check for size of file
      if (file.length() > Integer.MAX_VALUE) {
        throw new IOException(
            "File is too big for this convenience method (" + file.length() +
            " bytes).");
      } // end if: file too big for int index
      final byte[] buffer = new byte[Math.max((int) (file.length() * 1.4 + 1),
                                              40)]; // Need max() for math on small
      // files (v2.2.1); Need +1 for a
      // few corner cases (v2.3.5)
      int length = 0;
      int numBytes;

      // Open a stream
      bis = new InnerInputStream(
          new BufferedInputStream(new FileInputStream(file)), ENCODE);

      // Read until done
      while ((numBytes = bis.read(buffer, length, 4096)) >= 0) {
        length += numBytes;
      } // end while

      // Save in a variable to return
      encodedData = new String(buffer, 0, length, PREFERRED_ENCODING);

    } // end try
    // end catch: java.io.IOException
    finally {
      FileUtils.close(bis);
    } // end finally

    return encodedData;
  } // end encodeFromFile

  /**
   * Reads <tt>infile</tt> and encodes it to <tt>outfile</tt>.
   *
   * @param infile Input file
   * @param outfile Output file
   *
   * @throws IOException if there is an error
   * @since 2.2
   */
  public static void encodeFileToFile(final String infile, final String outfile)
      throws IOException {

    final String encoded = encodeFromFile(infile);
    OutputStream out = null;
    try {
      out = new BufferedOutputStream(new FileOutputStream(outfile));
      out.write(encoded.getBytes(PREFERRED_ENCODING)); // Strict, 7-bit output.
    } // end try
    // end catch
    finally {
      FileUtils.close(out);
    } // end finally
  } // end encodeFileToFile

  /**
   * Reads <tt>infile</tt> and decodes it to <tt>outfile</tt>.
   *
   * @param infile Input file
   * @param outfile Output file
   *
   * @throws IOException if there is an error
   * @since 2.2
   */
  public static void decodeFileToFile(final String infile, final String outfile)
      throws IOException {

    final byte[] decoded = decodeFromFile(infile);
    OutputStream out = null;
    try {
      out = new BufferedOutputStream(new FileOutputStream(outfile));
      out.write(decoded);
    } // end try
    // end catch
    finally {
      FileUtils.close(out);
    } // end finally
  } // end decodeFileToFile

  /* ******** I N N E R C L A S S I N P U T S T R E A M ******** */

  /**
   * A {@link InnerInputStream} will read data from another
   * <tt>java.io.InputStream</tt>, given in the
   * constructor, and encode/decode to/from Base64 notation on the fly.
   *
   * @see Base64
   * @since 1.3
   */
  private static class InnerInputStream extends FilterInputStream {

    private final boolean encode; // Encoding or decoding
    private int position; // Current position in the buffer
    private final byte[] buffer; // Small buffer holding converted data
    private final int bufferLength; // Length of buffer (3 or 4)
    private int numSigBytes; // Number of meaningful bytes in the buffer
    private int lineLength;
    private final boolean breakLines;
    // Break lines at less than 80 characters
    private final int options; // Record options used to create the stream.
    private final byte[] decodabet;
    // Local copies to avoid extra method calls

    /**
     * Constructs a {@link InnerInputStream} in DECODE mode.
     *
     * @param in the <tt>java.io.InputStream</tt> from which to read
     *     data.
     *
     * @since 1.3
     */
    public InnerInputStream(final InputStream in) {
      this(in, DECODE);
    } // end constructor

    /**
     * Constructs a {@link InnerInputStream} in either ENCODE or DECODE
     * mode.
     * <p>
     * Valid options:
     *
     * <pre>
     *   ENCODE or DECODE: Encode or Decode as data is read.
     *   DO_BREAK_LINES: break lines at 76 characters
     *     (only meaningful when encoding)</i>
     * </pre>
     * <p>
     * Example: {@code new Base64.InputStream( in, Base64.DECODE )}
     *
     * @param in the <tt>java.io.InputStream</tt> from which to read
     *     data.
     * @param options Specified options
     *
     * @see Base64#ENCODE
     * @see Base64#DECODE
     * @see Base64#DO_BREAK_LINES
     * @since 2.0
     */
    private InnerInputStream(final InputStream in, final int options) {

      super(in);
      this.options = options; // Record for later
      breakLines = (options & DO_BREAK_LINES) > 0;
      encode = (options & ENCODE) > 0;
      bufferLength = encode? 4 : 3;
      final byte[] bsize3 = { 0, 0, 0 };
      final byte[] bsize4 = { 0, 0, 0, 0 };
      buffer = encode? bsize4 : bsize3;
      position = -1;
      lineLength = 0;
      decodabet = getDecodabet(options);
    } // end constructor

    /**
     * Reads enough of the input stream to convert to/from Base64 and
     * returns the next byte.
     *
     * @return next byte
     *
     * @since 1.3
     */
    @Override
    public final int read() throws IOException {

      // Do we need to get data?
      if (position < 0) {
        if (encode) {
          final byte[] b3 = { 0, 0, 0 };
          int numBinaryBytes = 0;
          for (int i = 0; i < 3; i++) {
            final int b = in.read();

            // If end of stream, b is -1.
            if (b >= 0) {
              b3[i] = (byte) b;
              numBinaryBytes++;
            } else {
              break; // out of for loop
            } // end else: end of stream

          } // end for: each needed input byte

          if (numBinaryBytes > 0) {
            encode3to4(b3, 0, numBinaryBytes, buffer, 0, options);
            position = 0;
            numSigBytes = 4;
          } // end if: got data
          else {
            return -1; // Must be end of stream
          } // end else
        } // end if: encoding

        // Else decoding
        else {
          final byte[] b4 = { 0, 0, 0, 0 };
          int i;
          for (i = 0; i < 4; i++) {
            // Read four "meaningful" bytes:
            int b;
            do {
              b = in.read();
            } while (b >= 0 && decodabet[b & 0x7f] <= WHITE_SPACE_ENC);

            if (b < 0) {
              break; // Reads a -1 if end of stream
            } // end if: end of stream

            b4[i] = (byte) b;
          } // end for: each needed input byte

          if (i == 4) {
            numSigBytes = decode4to3(b4, 0, buffer, 0, options);
            position = 0;
          } // end if: got four characters
          else if (i == 0) {
            return -1;
          } // end else if: also padded correctly
          else {
            // Must have broken out from above.
            throw new IOException("Improperly padded Base64 input.");
          } // end

        } // end else: decode
      } // end else: get data

      // Got data?
      if (position >= 0) {
        // End of relevant data?
        if ( /* !encode && */position >= numSigBytes) {
          return -1;
        } // end if: got data

        if (encode && breakLines && lineLength >= MAX_LINE_LENGTH) {
          lineLength = 0;
          return '\n';
        } // end if
        else {
          lineLength++; // This isn't important when decoding
          // but throwing an extra "if" seems
          // just as wasteful.

          final int b = buffer[position++];

          if (position >= bufferLength) {
            position = -1;
          } // end if: end

          return b & 0xFF; // This is how you "cast" a byte that's
          // intended to be unsigned.
        } // end else
      } // end if: position >= 0

      // Else error
      else {
        throw new IOException("Error in Base64 code reading stream.");
      } // end else
    } // end read

    /**
     * Calls {@link #read()} repeatedly until the end of stream is reached
     * or <var>len</var> bytes are read.
     * Returns number of bytes read into array or -1 if end of stream is
     * encountered.
     *
     * @param dest array to hold values
     * @param off offset for array
     * @param len max number of bytes to read into array
     *
     * @return bytes read into array or -1 if end of stream is encountered.
     *
     * @since 1.3
     */
    @Override
    public final int read(final byte[] dest, final int off, final int len)
        throws IOException {
      int i;
      int b;
      for (i = 0; i < len; i++) {
        b = read();

        if (b >= 0) {
          dest[off + i] = (byte) b;
        } else if (i == 0) {
          return -1;
        } else {
          break; // Out of 'for' loop
        } // Out of 'for' loop
      } // end for: each byte read
      return i;
    } // end read

  } // end inner class InputStream

  /* ******** I N N E R C L A S S O U T P U T S T R E A M ******** */

  /**
   * A {@link InnerOutputStream} will write data to another
   * <tt>java.io.OutputStream</tt>, given in the
   * constructor, and encode/decode to/from Base64 notation on the fly.
   *
   * @see Base64
   * @since 1.3
   */
  private static class InnerOutputStream extends FilterOutputStream {

    private final boolean encode;
    private int position;
    private byte[] buffer;
    private final int bufferLength;
    private int lineLength;
    private final boolean breakLines;
    private final byte[] b4 = { 0, 0, 0, 0 }; // Scratch used in a few places
    private boolean suspendEncoding;
    private final int options; // Record for later
    private final byte[] decodabet;
    // Local copies to avoid extra method calls

    /**
     * Constructs a {@link InnerOutputStream} in ENCODE mode.
     *
     * @param out the <tt>java.io.OutputStream</tt> to which data
     *     will be written.
     *
     * @since 1.3
     */
    public InnerOutputStream(final OutputStream out) {
      this(out, ENCODE);
    } // end constructor

    /**
     * Constructs a {@link InnerOutputStream} in either ENCODE or DECODE
     * mode.
     * <p>
     * Valid options:
     *
     * <pre>
     *   ENCODE or DECODE: Encode or Decode as data is read.
     *   DO_BREAK_LINES: don't break lines at 76 characters
     *     (only meaningful when encoding)</i>
     * </pre>
     * <p>
     * Example: {@code new Base64.OutputStream( out, Base64.ENCODE )}
     *
     * @param out the <tt>java.io.OutputStream</tt> to which data
     *     will be written.
     * @param options Specified options.
     *
     * @see Base64#ENCODE
     * @see Base64#DECODE
     * @see Base64#DO_BREAK_LINES
     * @since 1.3
     */
    private InnerOutputStream(final OutputStream out, final int options) {
      super(out);
      breakLines = (options & DO_BREAK_LINES) != 0;
      encode = (options & ENCODE) != 0;
      bufferLength = encode? 3 : 4;
      final byte[] bsize3 = { 0, 0, 0 };
      final byte[] bsize4 = { 0, 0, 0, 0 };
      buffer = encode? bsize3 : bsize4;
      position = 0;
      lineLength = 0;
      suspendEncoding = false;
      this.options = options;
      decodabet = getDecodabet(options);
    } // end constructor

    /**
     * Writes the byte to the output stream after converting to/from Base64
     * notation. When encoding, bytes are
     * buffered three at a time before the output stream actually gets a
     * write() call. When decoding, bytes are
     * buffered four at a time.
     *
     * @param theByte the byte to write
     *
     * @since 1.3
     */
    @Override
    public final void write(final int theByte) throws IOException {
      // Encoding suspended?
      if (suspendEncoding) {
        out.write(theByte);
        return;
      } // end if: supsended

      // Encode?
      if (encode) {
        buffer[position++] = (byte) theByte;
        if (position >= bufferLength) { // Enough to encode.

          out.write(encode3to4(b4, buffer, bufferLength, options));

          lineLength += 4;
          if (breakLines && lineLength >= MAX_LINE_LENGTH) {
            out.write(NEW_LINE);
            lineLength = 0;
          } // end if: end of line

          position = 0;
        } // end if: enough to output
      } // end if: encoding

      // Else, Decoding
      else {
        // Meaningful Base64 character?
        if (decodabet[theByte & 0x7f] > WHITE_SPACE_ENC) {
          buffer[position++] = (byte) theByte;
          if (position >= bufferLength) { // Enough to output.

            final int len = decode4to3(buffer, 0, b4, 0, options);
            out.write(b4, 0, len);
            position = 0;
          } // end if: enough to output
        } // end if: meaningful base64 character
        else if (decodabet[theByte & 0x7f] != WHITE_SPACE_ENC) {
          throw new IOException("Invalid character in Base64 data.");
        } // end else: not white space either
      } // end else: decoding
    } // end write

    /**
     * Calls {@link #write(int)} repeatedly until <var>len</var> bytes are
     * written.
     *
     * @param theBytes array from which to read bytes
     * @param off offset for array
     * @param len max number of bytes to read into array
     *
     * @since 1.3
     */
    @Override
    public final void write(final byte[] theBytes, final int off, final int len)
        throws IOException {
      // Encoding suspended?
      if (suspendEncoding) {
        out.write(theBytes, off, len);
        return;
      } // end if: supsended

      for (int i = 0; i < len; i++) {
        write(theBytes[off + i]);
      } // end for: each byte written

    } // end write

    /**
     * Method added by PHIL. [Thanks, PHIL. -Rob] This pads the buffer
     * without closing the stream.
     *
     * @throws IOException if there's an error.
     */
    public final void flushBase64() throws IOException {
      if (position > 0) {
        if (encode) {
          out.write(encode3to4(b4, buffer, position, options));
          position = 0;
        } // end if: encoding
        else {
          throw new IOException("Base64 input not properly padded.");
        } // end else: decoding
      } // end if: buffer partially full

    } // end flush

    /**
     * Flushes and closes (I think, in the superclass) the stream.
     *
     * @since 1.3
     */
    @Override
    public final void close() throws IOException {
      // 1. Ensure that pending characters are written
      flushBase64();

      // 2. Actually close the stream
      // Base class both flushes and closes.
      super.close();

      buffer = null;
      out = null;
    } // end close

    /**
     * Suspends encoding of the stream. May be helpful if you need to embed
     * a piece of base64-encoded data in a
     * stream.
     *
     * @throws IOException if there's an error flushing
     * @since 1.5.1
     */
    public final void suspendEncoding() throws IOException {
      flushBase64();
      suspendEncoding = true;
    } // end suspendEncoding

    /**
     * Resumes encoding of the stream. May be helpful if you need to embed a
     * piece of base64-encoded data in a
     * stream.
     *
     * @since 1.5.1
     */
    public final void resumeEncoding() {
      suspendEncoding = false;
    } // end resumeEncoding

  } // end inner class OutputStream

} // end class Base64